Assassin's Creed Shadows and Nintendo Switch 2 promise an electrifying gaming revolution—fans crave this iconic franchise on next-gen hardware.

Well, well, well... look who's finally joining the party! The Nintendo Switch 2 is knocking on our door in less than a week, and as an avid gamer, I'm practically vibrating with excitement. The launch lineup looks like a gourmet buffet with upgraded Switch classics, a shiny new Mario Kart, and some tempting third-party offerings. But hold up, where's my favorite stabby-stabby franchise? Ubisoft's bringing Star Wars Outlaws to the Switch 2 in September (which, let's be honest, looks sick), but Assassin's Creed? Crickets. Radio silence. Nada. And that, my friends, is a travesty that needs fixing ASAP. The perfect medicine? Getting Assassin's Creed Shadows on board.

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Let's rewind and look at the current, frankly ancient, AC situation on the original Switch. We've got some classics, sure, but they're all basically historical artifacts at this point:

  • The Ezio Collection: AC2, Brotherhood, Revelations. Masterpieces, but they dropped when flip phones were still cool.

  • Assassin's Creed 3 Remastered: Connor's adventure, originally from 2012.

  • The Rebel Collection: Black Flag and Rogue in one pirate-y package. Fun fact: by original release dates, AC Rogue (2014) is technically the last mainline AC game Switch owners can officially play. Let that sink in.

Now, I know what you're thinking. "But wait," you say, "what about Odyssey?" Ah, yes. The Cloud streaming version... available only in Japan. So for the rest of us around the globe, it's been a decade-long drought since a new AC experience hit a Nintendo console. That's just... oof. Not cool, Ubisoft. Not cool.

Why Shadows is the Perfect Candidate

Okay, so Assassin's Creed Shadows might not be everyone's cup of tea, and it's had its share of... spirited discussions online. But hear me out. Critics and a ton of fans dug it for its slick combat and that gorgeous, immersive world. The real magic, though, is how its gameplay loop is a match made in heaven for the Switch 2's hybrid nature.

Think about it:

  • Open-world, bite-sized goodness: The game's structure is perfect for handheld mode. Got 20 minutes on the train? Sneak into a fortress, assassinate a target, and feel like a total boss. It's the ultimate "play-at-your-own-pace" experience.

  • Story on the go: The narrative unfolds in chapters and side quests that are ideal for short bursts. No need to block out a whole Saturday (though let's be real, we probably will anyway).

The Elephant in the Room: Can the Switch 2 Handle It?

Alright, let's address the mammoth in the room. The Switch 2's hardware specs are the talk of the town. The launch window is stacked with some seriously demanding titles that will be the ultimate stress test:

Game The Challenge
Elden Ring Massive, seamless open world with complex geometry.
Cyberpunk 2077 Dense urban environments, ray tracing, high-fidelity assets.
Hogwarts Legacy A huge, detailed, and visually rich magical world.

If the Switch 2 can run these beasts without melting into a puddle of plastic and regret, then getting Assassin's Creed Shadows to work is absolutely in the realm of possibility. The key word here is "uncompromised." We don't need it to look identical to the PS5 or Series X versions—that's just setting yourself up for disappointment. But we absolutely, 100%, cannot have a repeat of the Mortal Kombat 1 on Switch situation. You know the one. We want a faithful, playable port, not a slideshow with controller support.

The Bottom Line

It's 2026, people. Nintendo fans have been patient—too patient. We've watched a decade's worth of incredible Assassin's Creed games (Origins, Odyssey, Valhalla, Mirage, Shadows) pass us by while we're stuck replaying games from the Obama administration. Bringing Assassin's Creed Shadows to the Switch 2 isn't just a nice-to-have; it's a long-overdue correction. It would show that Ubisoft truly values its Nintendo-playing assassins and that the Switch 2 is a serious platform for modern AAA experiences. So, Ubisoft, if you're listening: make it happen. Let's parkour into the future together. My Hidden Blade is ready.